Also, the load-store architecture is cool. This is to guarantee that processing instructions always operate on registers - never directly on memory. Memory access is slow, it is better to have instructions that access memory work separately. This also allows some pipelining - because it may be possible that you issue a LDR on one instruction, while you are trying to execute a non-data dependent instruction at the same time.
Another point is code density - if ARM took the RISC architecture too seriously, then the code density would take a hit, because each instruction requires 32 bits (at least in the ARM instruction set, ignoring the 16-bit Thumb set), so if you need a lot more instructions to say something, your code becomes that much bloated.
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